By Thomas Wheeler

Most pop culture action figure lines have some sort of media outlet that's pretty well considered "canon" -- that is, the official storyline and adventures of the characters in the concept.

For G.I. Joe, it's unquestionably the original Marvel comic, written throughout its entirety by Larry Hama. Yes, the animated series had some cool, fun adventures, and it was a kick seeing the G.I. Joe team battle Cobra on the small screen. But if you were looking for the "official" adventures, you wanted the comic book, which has been brought back by IDW in recent years, and continues to be written by Mr. Hama.

For Transformers, the animated series seemed to take precedence over the comic book, as enjoyable as it was, especially as written by Simon Furman, and which also continues through IDW. And yet, somehow, the animated series seems to have a greater prominence and a greater sense of being "official", even to having some scenes from it spliced into the modern series, and events of it being referenced some years back in Beast Wars.

For Masters of the Universe -- and She-Ra: Princess of Power -- there's no question that the Filmation animated series is regarded as official. Mattel has done a good job with the Classics line in bringing in elements from all over the place, including the mini-comics that were packed with the toys, but even so, Filmation's animated work dominates the canon. This isn't all that surprising, since Filmation not only turned out two very entertaining, and long-running, animated series, but even found ways to bring two highly disparate-if-related concepts together more often than not.

Let's face it, She-Ra might be He-Man's sister, but the Princess of Power line bore little resemblance to the Masters of the Universe. By establishing a common design format, and shifting the Evil Horde from the Masters of the Universe concept over to be the main antagonists for She-Ra and company, Filmation really managed to unite the two concepts more than they were in the toy stores.

So it's no great surprise that for the latter half of 2013, Mattel has been producing a special branch of the Masters of the Universe Classics line called "Club Filmation". Here, characters that were featured in the Masters of the Universe and She-Ra animated series, but which never before have had action figures of any sort, finally receive their due in articulated plastic. These are characters that maybe only had one or two appearances, but nevertheless were interesting enough or had enough of an impact so that they more than deserved their action figures.

And it could be argued that one of the most prominent of these is the most recently released in the Club Filmation series, a character who actually put in multiple and well-regarded appearances in the She-Ra animated series. He goes by the name of SEA HAWK.

And the fact that I said "he" in association with a She-Ra character is reason enough for him to be prominent. With the exception of Bow, and the transported-from-Masters characters from the Evil Horde, there weren't really any strong male characters in the She-Ra concept.

The Princess of Power toys were really a girls' line of figures, one of those rare exceptions of trying to bridge the gap between action figures and dolls. The Princess of Power figures were vastly more doll-like than the Masters toys, right down to rooted hair and cute little combs and brushes included. Yes, She-Ra was a fantastic hero, etc., etc. At the end of the day, there was still only one guy in the entire line -- Bow -- who was effectively Ken to She-Ra's Barbie.

In the animated series, most of the prominent males were bad guys -- Hordak and other members of the Evil Horde, which also included a number of females, mostly the villains from the Princess of Power line, such as Catra, who were merged with the Horde for the sake of the show.

The only prominent male hero was Bow, a straightforward heroic type if there ever was one. He tried to be dashing -- right down to the Errol Flynn mustache he picked up in the cartoon -- but sometimes he tried just a little too hard. And no doubt Filmation wanted to bring in some other prominent male characters just to keep the kids interested. She-Ra was an outgrowth of the fact that Mattel determined that girls were playing with their brothers' Masters of the Universe toys -- and presumably watching the animated series. It stood to reason that some of these brothers might tune into She-Ra's show -- if there were enough male characters to hold their interest besides Bow and Hordak with his permanent case of post-nasal snort.

Enter SEA HAWK -- who actually didn't start out as a good guy. I mean, he was a pirate. Think of the Etherian version of Jack Sparrow from "Pirates of the Caribbean" -- just cleaner and a lot less drunk. He'll do the right thing if there's something in it for him. The character actually put in multiple appearances in the series, and even turned up in the He-Man and She-Ra Christmas Special, according to He-Man.Org. So it's not too surprising to find out that when "Club Filmation" was announced, a lot of people were hoping this guy would be part of the line-up. And here he is.

Let's consider some of the history of the character, and the episodes in which he appeared, and then have a look at the figure.

Son of the legendary Captain Falcon, Sea Hawk is a commander of the Solar Sailor crew and a pirate without peer. His skills were developed due to the influence of his father, "The Falcon".

Sea Falcon, the pirate, fell in love with the Queen of Panembria, Queen Simona, and two were married. Soon after Jeoff Blithe was born. Soon after the birth, the Horde attacked the Kingdom Of Penembria and killed Queen Simona. Sea Falcon took his best ship, the Solar Cutter, and escaped the clutches of the Horde with baby Jeoffe.

Sea Hawk's father was in indisputably good man with a kind heart who stole gold from the Horde to give to the poor. However, Sea Hawk grew up to be decidedly greedy and shameless. Twenty years before Sea Hawk joined The Rebellion, The Falcon disappeared without a trace, when Jeoff was very young. Reaching adulthood, Jeoff was an arrogant fop, who took the name Sea Hawk. He never so much as considered the problems that others had. He assumed that he deserved what he had been given, that he was likely better than those who had not had the same opportunities. Although his father had instilled him with good morals, Sea Hawk ended up being a pirate, plundering the seas of Etheria.

Later he and his crew aided the Evil Horde by delivering supplies, in his ship known as the Solar Sailor. He later revealed that he only helped The Horde for the sum of money they paid him. Underneath all of this, it is established that Sea Hawk is a good man, who is extremely charming. There was something about him that made others love him, something that was particularly noticed by women.

He worked as a "hired ship," transporting cargo for the Horde, until Adora convinced him to aid the Rebellion and choose freedom over money. While shipwrecked on a magical island, Sea Hawk found his long-lost father who bestowed upon his son an armament of mystical weapons to aid him in his quest to overthrow the Horde Empire.

The character was definitely capable of some interesting turns of phrase. For example: "Broil me in butter and call me a flounder, that was a close one!" George DiCenzo voiced Sea Hawk in the Princess Of Power Filmation cartoons, and somehow managed to keep a straight face with lines like this.

Sea Hawk appeared in no less than half a dozen episodes in the Princess of Power series. Not bad, really, and small wonder he was such a highly-demanded character in the Classics line. The episodes include: "The Sea Hawk", "Return of the Sea Hawk", "Treasure of the First Ones", the two-part "Anchor's Aloft", and "The Locket". Full details of these episodes can be found at He-Man.Org, but I would like to present some basic plot synopses.

In "The Sea Hawk", She-Ra and Swift Wind fly across the sea and spot a boat in danger. She-Ra carries the boat to shore and greets the elves inside. She-Ra wonders why they were fishing so far out to sea, since the elves generally stay close to the shore. One elf explains that they were trying to avoid the flying monster that recently floated on their waters. She-Ra doubts the authenticity of their tale, but promises to investigate anyway.

Flying across the area, She-Ra spots a vessel below and concludes it must have been what frightened the elves of Seaworthy. Watching from a distance, She-Ra discovers that the men are pirates, and they are stealing from the elves' storehouses. She decides to investigate as Adora, and so reverses her transformation to produce Adora and Spirit. Immediately the pirate captain Sea Hawk assaults her. Adora tries to convince him she was not spying, but he sees through her act. One pirate intervenes on her behalf. Sea Hawk unwillingly complies, but he says that they will make their deliveries to Horde Harbor first.

Once alone, the other pirate, Swen, reveals to Adora that he knows that she is the rebel leader. He hopes Adora can talk Sea Hawk into leaving the Horde for the Rebellion. Adora takes Sea Hawk to task for helping the Horde. Sea Hawk tries to explain that by giving the Horde what it wants, he is maintaining his own freedom. Adora counters that as long as he serves the Horde, he will never truly be free. Sea Hawk leaves to think about her words.

When the vessel docks at Horde Harbor, Catra sends her Troopers aboard the ship to collect the supplies. They immediately spot Adora and surround her. Grizzlor seizes Sea Hawk, and Catra forces him to order his crew members to arrest Adora. As Adora is carried away by Horde Troopers, Sea Hawk apologizes to her and tells Swen to set sail. Swen later shames Hawk for his cowardly act of giving Adora over to Catra. The sting of Adora's words overwhelms him and Hawk decides to fight against the Horde.

Sea Hawk's ship rams Catra's from above, shaking the Horde vessel. Sea Hawk invades the ship and releases Adora from her cage. Catra attacks, so Sea Hawk slams the door to keep Adora contained and safe. Inside the room Adora transforms into She-Ra. She-Ra disposes of Catra and kicks a falling piece of metal out of Sea Hawk's way, saving his life. He promises her any reward she wants, and She-Ra asks that he change his ways and join the Rebellion. Sea Hawk is convinced and decides to become a friend of the rebels. Adora thinks that this is the start of a beautiful friendship between her and Sea Hawk.

In "Return of the Sea Hawk", a Horde prison ship arrives at the port of Seaworthy, where Catra orders the elves there to gather on the docks and await further instruction. Catra intends to use the elves as bait in a trap to capture Sea Hawk and Adora. When Grizzlor and Catra order the elves aboard the ship, they let one elf escape, knowing that he will inform Adora of the capture and draw her and Sea Hawk into the trap.

Meanwhile, Adora describes her dilemma to Madame Razz. Adora cares for Sea Hawk, but Sea Hawk seems to care for She-Ra more than Adora. Just then, the escaped elf arrives to tell Adora about the capture of his people. Madame Razz goes to find Sea Hawk and obtain his aid, as Adora transforms into She-Ra and goes to free the elves of Seaworthy. Catra is disappointed, but decides that she can still capture She-Ra and use her as bait to draw Adora out. She-Ra and Swift Wind land aboard the prison ship, but are electrocuted by the floor and captured.

Madame Razz and Broom arrive at the Solar Sailor to tell Sea Hawk that She-Ra needs his help. He alters his ship's course and heads toward Catra's trap. The Horde Troopers are able to tether his ship using grappling hooks, but Sea Hawk manages to jump aboard the prison ship. He tricks the Horde Troopers into opening the door for him, and faces Catra in his quest to free She-Ra. Swen, Sea Hawk's first, uses the Solar Sailor's guns to blast the prison ship, jarring it and causing Catra to be knocked off balance long enough for him to disrupt the force field trapping She-Ra. Swift Wind knocks Catra out of the way, and Sea Hawk goes to free the elves. She-Ra sends Grizzlor flying out of the ship by slamming into the ground, using the floor as a lever.

The elves are brought aboard Sea Hawk's ship, and Sea Hawk and the others escape as She-Ra leaps from Swift Wind's back and falls through the Horde prison ship, tearing a hole in the ship and causing it to sink. Back at Seaworthy, Sea Hawk encounters Adora, and is glad to have another opportunity to spend time with her. He states that She-Ra is fun to fight alongside, but that he is actually smitten with Adora. Sea Hawk and Adora go for a stroll on the beach to get to know each other better.

In "Treasure of the First Ones", Shadow Weaver informs Hordak that Mystic Isle will soon rise, and that the Isle houses the treasure of the First Ones. The island only rises for one day, meaning that time is of the essence. Hordak plans to use the secrets of the treasure against the rebels. Sensing the danger, Light Hope contacts She-Ra to answer his summons to the Crystal Castle.

When she arrives, Light Hope tells her about Mystic Isle. He cautions She-Ra that the treasure of the First Ones must never fall into Horde hands. While She-Ra seeks out help from Sea Hawk, Hordak meets with Octavia (who was actually released as a figure some months back) and together they sail to the waters where Mystic Isle will soon rise. Sea Hawk and She-Ra follow Hordak's ship, disguised as a cloud, but their disguise is discovered.

Hordak orders the Troopers to fire the plasma cannon at Sea Hawk's ship, causing it to fall. As it crashes, She-Ra is able to leap below to a small island and cushion its fall. Sea Hawk and She-Ra head forward to stop Hordak from reaching the treasures. As the island rises, Hordak travels to the island to discover its treasures.

Sea Hawk and She-Ra encounter a group of Horde Troopers led by Octavia, and a brief skirmish ensues. She-Ra is able to use Octavia's tentacles to spin her into the sea, and together, She-Ra and Sea Hawk continue their mission to stop Hordak. But Hordak is very disappointed by the treasures of the First Ones, consisting of paintings, sculptures, pots, and other priceless artifacts. These are not the weapons that Hordak believed he would find.

Since She-Ra prizes these artifacts, Hordak decides to destroy them, and travels back to the Dreadnought to use his plasma cannon. She-Ra is able to stop him.

In "Anchors Aloft, Part 1", Aboard the Solar Sailor, Adora and Sea Hawk are transporting supplies for the Rebellion. As they travel, Sea Hawk and Swen tell Adora the legend of the Falcon, the greatest captain to have ever sailed the seas, a great man with a great heart, who also happens to be Sea Hawk's father. Sea Hawk hates the Horde, so he has agreed to help the rebels in obtaining and transporting supplies, but he maintains his interest in gaining plunder where he can. Sea Hawk spies a Horde treasure ship and plans to loot it.

However, this is all part of a plan by Horde ally Admiral Scurvy to capture Sea Hawk and the Solar Sailor, to undermine the Great Rebellion. As the Solar Sailor approaches, the Horde ship transforms from a treasure ship to a Horde Dreadnought, which opens fire on the Solar Sailor. Adora transforms into She-Ra, and she goes to confront a battalion of Horde Troopers. Scurvy preps the stun cannon and fires upon She-Ra, but she deflects it back, destroying the cannon. Admiral Scurvy grows enraged, and uses the laser hidden beneath his eye patch to fire on the Solar Sailor. This blast hits the engines, diminishing the ship's photon power. This ship has the worst luck, doesn't it?

The crew abandon the ship in escape boats, but Sea Hawk will not leave his ship without Adora. He goes to find her, as the photon converter powering the ship begins to rupture. She-Ra positions herself back on the ship, and allows Sea Hawk to rescue her. When he finds her, he kisses her and carries her over his shoulder to the lifeboat. Sea Hawk plans to divert the attention of the Horde Dreadnought, permitting those on the lifeboat to escape, knowing himself that this action will almost certainly be a suicide mission for him.

The ship and Sea Hawk appear to have been destroyed top all those that bore witness. However, Sea Hawk washes up on a nearby island, and when he awakens, he regrets that he has sacrificed his golden plunder in the crash. A talking mouse named Davy Jones reveals himself and appears to have knowledge of Sea Hawk. (Hey, if He-Man can have a talking green tiger...) Sea Hawk pockets Davy and they attempt to find cover from the Horde scouting party. Davy shows Sea Hawk a hidden entrance into a cave that has a lagoon with an old sea ship in perfect condition. When he boards the ship, he finds a magic compass, which shows him that Adora and his crew have landed on the same island.

Admiral Scurvy and the Horde Troopers arrive and demand the surrender of Adora and the rest of the crew. Adora and the others are stunned, and when Sea Hawk sees this, he vows to help them. At that moment, a stranger in a blue shroud appears and challenges Sea Hawk to a fight. The stranger defeats Sea Hawk, and then presents Sea Hawk with an offer: Sea Hawk can take the treasure full of gold that remains on the ship and leave the island without his crew. Sea Hawk resists the temptation for plunder, and at that moment, the stranger reveals himself as the Falcon, Sea Hawk's father.

In Part 2, Admiral Scurvy is gloating his victory in capturing Adora, leader of the Great Rebellion, and in defeating Sea Hawk. Scurvy believes that he is dead, and takes Adora back to Hordak while the crew remain chained and helpless, awaiting transport aboard the Horde prison ship. At that moment, a cloaked stranger appears. He immediately sets about fighting the Horde Troopers. In the midst of the battle, Swen appears to recognize the stranger from the weapons he uses.

After the battle is won with the aid of the Falcon's arsenal, the stranger pulls back his cloak and reveals himself to be the Sea Hawk. Sea Hawk wants his crew to convert the old ship he discovered in the lagoon for solar flight. Meanwhile, as Adora mourns the death of Sea Hawk, Scurvy learns of the battle on the island, which causes Adora to believe that the man who defeated the Horde Troopers was Sea Hawk, and she continues to pray that her belief is true.

Admiral Scurvy turns his ship back toward the island. As Sea Hawk and the crew prepare to depart, Sea Hawk asks his father, the Falcon, to join them in their battle. The Falcon reveals that the enchanted air on the island prolongs his life, and that beyond its shores, his life would be short-lived. He passes on his legacy to Sea Hawk and hopes that Sea Hawk will make his own legend one day. Sea Hawk promises to preserve the Falcon's legend as well. Sea Hawk takes his father's weapons and prepares the new Solar Clipper for take-off.

At that moment, Admiral Scurvy's ship arrives, and when Scurvy spots the Solar Clipper, he orders it to be destroyed. Adora resolves to escape and help Sea Hawk defeat Scurvy. When the Solar Clipper's stun cannons hit the Dreadnought, the force of the explosion causes Adora's Sword of Protection to fall from the wall where it had been hanging. She uses her boot to knock it closer and her belt to retrieve it. Adora transforms into She-Ra. Sea Hawk and Davy Jones disembark from the Solar Clipper and attempt to save Adora when She-Ra arrives. Sea Hawk goes to battle Admiral Scurvy while She-Ra stops the stun cannons. She destroys his cannons, but Admiral Scurvy is able to stun her by firing at her with his eye-laser.

Swift Wind rushes to tell Sea Hawk that She-Ra has been injured. Scurvy attempts to distract Sea Hawk by tossing a bar of gold into the water, but Sea Hawk resists, stating that some things are more important than gold. Sea Hawk goes to rescue Adora, prompting She-Ra to be in position when he does. Sea Hawk arrives to free Adora, and they share a kiss. However, Sea Hawk still retains a bit of his roguish nature, as he has dispatched Swen to recover the bar of gold Scurvy dropped in the battle. Sea Hawk is still noble, but as he states, he is not stupid.

In "The Locket", the children of the village ask Sorrowful the dragon to tell them a story, and he proceeds to tell them how he helped She-Ra rescue his friends from Beast Island, chasing the Horde Troopers away while She-Ra rescued Bow and Glimmer.

Imp, disguised as a rock to spies on the rebels, sees Sorrowful introduce his new friend Deena to Adora, who asks her to tell another story. Adora tells of the locket she carries, which was given to her the last time she visited Sea Hawk on the Solar Sailor. Adora and Sea Hawk both own one-half of the locket, which is imbued with the magic of a good sea witch. When one of them is in danger, the other's locket will glow brightly, warning them of the trouble. Knowing that Hordak is always interested in new forms of power, Imp transforms into a flea to tickle Sorrowful, and as the giant dragon thrashes his tail around in laughter, Imp snatches the locket from Deena's hand. They pursue Imp to retrieve the locket, reasoning that Imp will probably take it back to the Horde base camp outside Mystacore.

Deena insists on going with Adora and Sorrowful, but they both tell her that it is better for her safety if she stays behind. Undeterred and desperate to join the Great Rebellion, Deena follows them into battle. Rattlor is preparing for the rebels' attack, as Shadow Weaver tries to unlock the secrets of the locket's magic. Bow deflects the Horde Troopers' blasts, but when they spot Deena, who has become lost, they take her captive. As Adora holds her sword aloft and prepares to transform, Rattlor blasts her sword from her hand, capturing her.

Elsewhere, Sea Hawk's locket begins to glow brightly, telling him that Adora is in danger, and so he orders the ship's course altered so that he may follow its signal to help save Adora. Shadow Weaver captures Sea Hawk as soon as he arrives, stealing his half of the locket. As she tries to harness its magic, it backfires upon her, as Sea Hawk assures her that the magic only works for him and Adora. Swen has escaped and he warns Madame Razz and Bow that both Adora and Sea Hawk have been captured.

Sorrowful resolves to save his friends, who have been taken to the Fright Zone. Adora asks Hordak to free Deena, but he laughs at the suggestion. Adora, Sea Hawk, and Deena attempt to escape, but Hordak recaptures Deena as his hostage. Adora and Sea Hawk decide that they must retrieve their weapons, which have been placed on a nearby wall in the throne room. Sorrowful and the rebels arrive outside the Fright Zone, where Sorrowful uses his fire-breathing abilities to overcome Catra's defenses.

Adora retrieves her sword, and seizes the opportunity to transform into She-Ra. She-Ra immediately goes into action saving Sea Hawk, as the Horde Troopers retreat at the sight of her. Outside, Swen and the Solar Sailor have arrived to pick them up, but Deena remains Hordak's hostage on board his private ship. Sorrowful and She-Ra go to save Deena, and destroy the front of Hordak's ship, enabling She-Ra to rescue Deena and retrieve the locket from Shadow Weaver. She-Ra asks Deena to return the locket to Adora, as the others make their way back to the Whispering Woods. Deena delivers the locket to Adora. Adora thanks Sea Hawk for once again coming to her rescue, and each of them are thankful for the other's friendship.

You know, that's really some impressive stories and characterization for an 80's cartoon about action figures, especially since it took almost thirty years for one of them to GET an action figure.

So, how's the figure? As one would expect with the Four Horsemen-crafted Masters of the Universe Classics line, really spectacular.

It's been interesting to follow the Classics line since its inception. For the most part, figures based on the Masters of the Universe concept seem to take their visual cues from a combination of the original action figure line and the Filmation series. They have the better bodily proportions seen in the Filmation series, but still manage to have a connection to the original toy series.

On the other hand, most of the Princess of Power characters that have made their way into the Classics figure line take their visual cues almost entirely from the Filmation animated series. This isn't all that surprising, given the doll-like appearance of the original toys. It just wouldn't work too well to try to transition too much of that look into what is definitely an action figure line at this point. From Adora right through to Sea Hawk here, the characters are definitely based on their animated counterparts. Look at Catra, for example. The original toy was downright cute. That's not a word likely to be applied to the Classics action figure, which is straight out of the animated series, Horde alliance and all.

So it's easy enough for Sea Hawk to fit this motif, since he never had a doll or figure in the original line to begin with. The Four Horsemen can base the figure design on the animated likeness of the character, as this is the only real reference work available, and he's going to blend in with the Classics action figure line just fine.

Sea Hawk, like most of the characters specifically from the Princess of Power concept, is entirely human. It was Masters that had most of the freaks. The headsculpt is excellent and a superb likeness of the character. Sea Hawk has reddish-brown hair with a thin black headband and a few unruly locks in the front. He has a beard, and a narrow black mustache. Really, what is it with the males on Etheria and these thin mustaches!?

The eyes are very well-painted, as are all the facial features, and he has a reasonably serious expression on his face, but there's the barest hint of a grin on one side, like he's not going to take any situation entirely seriously, and you probably shouldn't turn your back on him if there's profit to be made.

Sea Hawk is wearing a brown shirt with ridged blue shoulder pads, torn short black sleeves, black trunks, brown leggings, a blue belt, and brown gloves and boots with blue trim. It's not an especially extensive color palette, but it's appropriate to the character.

The brown shirt has a fairly high collar, with evidence of a black undershirt -- so perhaps this brown shirt is better described as a vest over a black shirt. And a light purple scarf is tied around the neck. It appears to have been a separately molded piece, but it's been attached to the shirt.

My one very minor gripe with the figure is that the brown vest-shirt has been done as a separate piece, attached to a standard Masters torso. Now, whenever this is done, and it happens fairly often, it tends to bulk up the torso a bit, and it's generally then impossible to bring the arms down to the sides as far as one might like.

When that attached piece is armor, that's one thing. Armor can be bulky. But when it's designed as a shirt, a piece of "fabric", it doesn't quite work as well. Sea Hawk ends up looking a little on the stocky side as a result.

I am impressed with the number of unique body parts on this figure. Not just the head, but the upper arms with the torn sleeves, and I don't recognize the trunks, gloves, or boots from previous use, either. That's a lot of distinctive parts on this one figure, and I'm almost surprised that they didn't try to work in the black sleeves, as short as they are, as part of the vest. For all I know, maybe they did and it didn't work very well.

In any case, I'm certainly not complaining here. I sincerely appreciate both the consistency and the individuality of the figures in this line, and Sea Hawk fits both bills extremely well.

Paintwork is relatively minimal apart from the head, but it's extremely well done. One needs to keep in mind that the designs of these animated characters was relatively simple for the sake of the animation. This was long before computer animation made possible the sort of detail that we're used to today.

Of course, articulation is excellent. Sea Hawk is fully poseable at the head, arms, upper arm swivel, elbows, wrists, mid-torso (although this is somewhat hindered by the vest), waist, legs, upper leg swivel, knees, boot tops, and ankles.

Sea Hawk comes with two accessories, a very pirate-like sword, with a transparent red blade, and a translucent yellow bird-shaped shield.

The scroll-like bio card on the back of the package features an image of Sea Hawk right out of the animated series, and reads as follows:

SEA HAWK - Heroic Etherian Pirate

Son of the legendary Captain Falcon, Sea Hawk is a commander of the Solar Sailor crew and a pirate without peer. Whereas his father was an indisputably good man with a kind heart who stole gold from the Horde to give to the poor, Sea Hawk grew up to be decidedly greedy and shameless. He worked as a "hired ship", transporting cargo for the Horde, until Adora convinced him to aid the Rebellion and choose freedom over money. While shipwrecked on a magical island, Sea Hawk found his long-lost father who bestowed upon his son an armament of mystical weapons to aid him in his quest to overthrow the Horde Empire. Sea Hawk is not a magically armed hero fighting against the evil Horde!

So, what's my final word? This is a cool figure of a popular character from the very well-regarded She-Ra: Princess of Power animated series. There's no shortage of Masters and She-Ra fans that will declare this figure long overdue, and now here he is, and Mattel and the Four Horsemen have done a really spectacular job with him. He had multiple appearances in the series, which is honestly more than some of the other figures in this particular grouping of Masters figures can claim, so he certainly deserves this action figure, and I am certain that any fan of Masters of the Universe and She-Ra will be glad to have him.

The MASTERS OF THE UNIVERSE CLASSICS "CLUB FILMATION" figure of SEA HAWK definitely has my highest recommendation!